Here's some of the games I have self developed, contributed to and consulted on
in over 13 years in the games industry.

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    Specky4.png

    Specky: Mark of the Year

    this was my second iPhone game and reached as high as number 8 in all apps on the Australian app store.

    It's an Australian football game based on one aspect of the game, taking a "mark" where one player jumps on top of another player to catch the ball.  This is called a specky and is really popular part of Australian Football.

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    Wudizit?

    Just launched this game on Android and coming soon to iOS.  I made this game in 2 weeks, had an idea to mix the gameplay of hangman with a hidden picture game.  You need to guess what the picture is before it's completely zoomed back out.  Very happy how this game came out.  Everyone who plays it loves it and gets quite freaked out because some of the pictures look like crazy things when they are completely zoomed in. 

    Rainin_Donuts_Loading_iPhone.png

    Raining Donuts

    I made this game as a test case for adver-gaming.  It's a fun little game with 2 game modes and links to other games. 

    We released it for iPhone, iPad and Android devices.

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    End Night

    I worked with the developer on this game as a design and marketing consultant.  End Night was featured on the app store in "New and Noteworth" and "What"s Hot" and also received a tonne of great reviews from major mobile gaming websites like Touch Arcade. 

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    VR Mission

    I worked on this iPhone and iPad game as an external consultant on game design and marketing.  The game was featured on the app store in "New and Noteworthy).